Saturation.

Saturation.

Saturation is the strength or purity of the color and represents the amount of gray in proportion to the hue. A “saturated” color is pure and an “unsaturated” color has a large percentage of gray. Move the cursor vertically over each bar to alter its saturation.

 
int barWidth = 20;
int lastBar = -1;


void setup() {
  size(640, 360);
  colorMode(HSB, width, height, 100); 
  noStroke();
}


void draw() {
  int whichBar = mouseX / barWidth;
  if (whichBar != lastBar) {
    int barX = whichBar * barWidth;
    fill(barX, mouseY, 66);
    rect(barX, 0, barWidth, height);
    lastBar = whichBar;
  }
}

Functions Used

fill()

Sets the color used to fill shapes

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size()

Defines the dimension of the display window width and height in units of pixels

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rect()

Draws a rectangle to the screen

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setup()

The setup() function is run once, when the program starts

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colorMode()

Changes the way Processing interprets color data

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draw()

Called directly after setup(), the draw() function continuously executes the lines of code contained inside its block until the program is stopped or noLoop() is called

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noStroke()

Disables drawing the stroke (outline)

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