Create Graphics.
Create Graphics.
The createGraphics() function creates an object from the PGraphics class PGraphics is the main graphics and rendering context for Processing. The beginDraw() method is necessary to prepare for drawing and endDraw() is necessary to finish. Use this class if you need to draw into an off-screen graphics buffer or to maintain two contexts with different properties.
PGraphics pg; void setup() { size(640, 360); pg = createGraphics(400, 200); } void draw() { fill(0, 12); rect(0, 0, width, height); fill(255); noStroke(); ellipse(mouseX, mouseY, 60, 60); pg.beginDraw(); pg.background(51); pg.noFill(); pg.stroke(255); pg.ellipse(mouseX-120, mouseY-60, 60, 60); pg.endDraw(); // Draw the offscreen buffer to the screen with image() image(pg, 120, 60); }
Functions Used
draw()
Called directly after setup(), the draw() function continuously executes the lines of code contained inside its block until the program is stopped or noLoop() is called
Learn More
background()
The background() function sets the color used for the background of the Processing window
Learn More