Easing.

Easing.

Move the mouse across the screen and the symbol will follow. Between drawing each frame of the animation, the program calculates the difference between the position of the symbol and the cursor. If the distance is larger than 1 pixel, the symbol moves part of the distance (0.05) from its current position toward the cursor.

 
float x;
float y;
float easing = 0.05;

void setup() {
  size(640, 360); 
  noStroke();  
}

void draw() { 
  background(51);
  
  float targetX = mouseX;
  float dx = targetX - x;
  x += dx * easing;
  
  float targetY = mouseY;
  float dy = targetY - y;
  y += dy * easing;
  
  ellipse(x, y, 66, 66);
}

Functions Used

size()

Defines the dimension of the display window width and height in units of pixels

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ellipse()

Draws an ellipse (oval) to the screen

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setup()

The setup() function is run once, when the program starts

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draw()

Called directly after setup(), the draw() function continuously executes the lines of code contained inside its block until the program is stopped or noLoop() is called

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noStroke()

Disables drawing the stroke (outline)

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background()

The background() function sets the color used for the background of the Processing window

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