Keyboard.
Keyboard.
Click on the image to give it focus and press the letter keys to create forms in time and space. Each key has a unique identifying number. These numbers can be used to position shapes in space.
int rectWidth; void setup() { size(640, 360); noStroke(); background(0); rectWidth = width/4; } void draw() { // keep draw() here to continue looping while waiting for keys } void keyPressed() { int keyIndex = -1; if (key >= 'A' && key <= 'Z') { keyIndex = key - 'A'; } else if (key >= 'a' && key <= 'z') { keyIndex = key - 'a'; } if (keyIndex == -1) { // If it's not a letter key, clear the screen background(0); } else { // It's a letter key, fill a rectangle fill(millis() % 255); float x = map(keyIndex, 0, 25, 0, width - rectWidth); rect(x, 0, rectWidth, height); } }
Functions Used
draw()
Called directly after setup(), the draw() function continuously executes the lines of code contained inside its block until the program is stopped or noLoop() is called
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millis()
Returns the number of milliseconds (thousandths of a second) since starting the program
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background()
The background() function sets the color used for the background of the Processing window
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