Map.
Map.
Use the map() function to take any number and scale it to a new number that is more useful for the project that you are working on. For example, use the numbers from the mouse position to control the size or color of a shape. In this example, the mouse’s x-coordinate (numbers between 0 and 360) are scaled to new numbers to define the color and size of a circle.
void setup() { size(640, 360); noStroke(); } void draw() { background(0); // Scale the mouseX value from 0 to 640 to a range between 0 and 175 float c = map(mouseX, 0, width, 0, 175); // Scale the mouseX value from 0 to 640 to a range between 40 and 300 float d = map(mouseX, 0, width, 40, 300); fill(255, c, 0); ellipse(width/2, height/2, d, d); }
Functions Used
draw()
Called directly after setup(), the draw() function continuously executes the lines of code contained inside its block until the program is stopped or noLoop() is called
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background()
The background() function sets the color used for the background of the Processing window
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