Mouse 1D.
Mouse 1D.
Move the mouse left and right to shift the balance. The “mouseX” variable is used to control both the size and color of the rectangles.
void setup() { size(640, 360); noStroke(); colorMode(RGB, height, height, height); rectMode(CENTER); } void draw() { background(0.0); float r1 = map(mouseX, 0, width, 0, height); float r2 = height-r1; fill(r1); rect(width/2 + r1/2, height/2, r1, r1); fill(r2); rect(width/2 - r2/2, height/2, r2, r2); }
Functions Used
rectMode()
Modifies the location from which rectangles are drawn by changing the way in which parameters given to rect() are intepreted
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draw()
Called directly after setup(), the draw() function continuously executes the lines of code contained inside its block until the program is stopped or noLoop() is called
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background()
The background() function sets the color used for the background of the Processing window
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