Pulses.

Pulses.

Software drawing instruments can follow a rhythm or abide by rules independent of drawn gestures. This is a form of collaborative drawing in which the draftsperson controls some aspects of the image and the software controls others.


int angle = 0;

void setup() {
  size(640, 360);
  background(102);
  noStroke();
  fill(0, 102);
}

void draw() {
  // Draw only when mouse is pressed
  if (mousePressed == true) {
    angle += 5;
    float val = cos(radians(angle)) * 12.0;
    for (int a = 0; a < 360; a += 75) {
      float xoff = cos(radians(a)) * val;
      float yoff = sin(radians(a)) * val;
      fill(0);
      ellipse(mouseX + xoff, mouseY + yoff, val, val);
    }
    fill(255);
    ellipse(mouseX, mouseY, 2, 2);
  }
}

Functions Used

fill()

Sets the color used to fill shapes

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size()

Defines the dimension of the display window width and height in units of pixels

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ellipse()

Draws an ellipse (oval) to the screen

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sin()

Calculates the sine of an angle

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setup()

The setup() function is run once, when the program starts

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cos()

Calculates the cosine of an angle

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draw()

Called directly after setup(), the draw() function continuously executes the lines of code contained inside its block until the program is stopped or noLoop() is called

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radians()

Converts a degree measurement to its corresponding value in radians

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noStroke()

Disables drawing the stroke (outline)

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background()

The background() function sets the color used for the background of the Processing window

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