Scale
Scale by Denis Grutze.
Paramenters for the scale() function are values specified as decimal percentages. For example, the method call scale(2.0) will increase the dimension of the shape by 200 percent. Objects always scale from the origin.
float a = 0.0; float s = 0.0; void setup() { size(640, 360); noStroke(); rectMode(CENTER); frameRate(30); } void draw() { background(102); a = a + 0.04; s = cos(a)*2; translate(width/2, height/2); scale(s); fill(51); rect(0, 0, 50, 50); translate(75, 0); fill(255); scale(s); rect(0, 0, 50, 50); }
Functions Used
rectMode()
Modifies the location from which rectangles are drawn by changing the way in which parameters given to rect() are intepreted
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frameRate
The system variable frameRate contains the approximate frame rate of a running sketch
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draw()
Called directly after setup(), the draw() function continuously executes the lines of code contained inside its block until the program is stopped or noLoop() is called
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background()
The background() function sets the color used for the background of the Processing window
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