Star
Star
The star() function created for this example is capable of drawing a wide range of different forms. Try placing different numbers into the star() function calls within draw() to explore.
void setup() { size(640, 360); } void draw() { background(102); pushMatrix(); translate(width*0.2, height*0.5); rotate(frameCount / 200.0); star(0, 0, 5, 70, 3); popMatrix(); pushMatrix(); translate(width*0.5, height*0.5); rotate(frameCount / 400.0); star(0, 0, 80, 100, 40); popMatrix(); pushMatrix(); translate(width*0.8, height*0.5); rotate(frameCount / -100.0); star(0, 0, 30, 70, 5); popMatrix(); } void star(float x, float y, float radius1, float radius2, int npoints) { float angle = TWO_PI / npoints; float halfAngle = angle/2.0; beginShape(); for (float a = 0; a < TWO_PI; a += angle) { float sx = x + cos(a) * radius2; float sy = y + sin(a) * radius2; vertex(sx, sy); sx = x + cos(a+halfAngle) * radius1; sy = y + sin(a+halfAngle) * radius1; vertex(sx, sy); } endShape(CLOSE); }
Functions Used
beginShape()
Using the beginShape() and endShape() functions allow creating more complex forms
Learn More
draw()
Called directly after setup(), the draw() function continuously executes the lines of code contained inside its block until the program is stopped or noLoop() is called
Learn More
endShape()
The endShape() function is the companion to beginShape() and may only be called after beginShape()
Learn More
background()
The background() function sets the color used for the background of the Processing window
Learn More